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The Vision AI Playground: test and compare models on your own images

Run 140+ vision AI models side by side, free. Pick from Google, OpenAI, Anthropic, Meta, Qwen, and more. Try detection, OCR, captioning, classification, segmentation, and 20 other vision tasks. Live arena rankings show which models win.

  • 140+
    models
  • 25
    vision tasks
  • Live
    arena rankings
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Top models on Vision Evals by overall score
#ModelScore
1
87.5%
2
83.4%
3
82.0%
4
81.8%
5
OpenAIGPT-6.1 SolNEW
81.7%

Test Vision AI Models Online for Free

You don't need an API key, a notebook, or a credit card to find your model. Upload one of your own images, pick your task, and run up to four models on it at once, free. In seconds you see how each one handles your lighting, your objects, and your edge cases, with the outputs side by side.

GoogleGemini 4 ArgonNEW
Gemini 4 Argon is Google DeepMind's frontier Gemini 4 model, built to sustain extended reasoning across long-horizon workflows in software engineering, enterprise knowledge work such as legal and finance, scientific analysis, and defensive cybersecurity. It accepts text, image, video, and document input and returns text, operating over a one million token context window. The model raises the maximum output length to one million tokens, compared with a 64K ceiling on earlier Gemini releases, so a single reasoning trajectory can run for hundreds of thousands of tokens before terminating.On the visual side, Argon targets multimodal document comprehension, professional chart analysis, and retrieval of specific details from long recordings, reporting 91.7% on LVBench for long-video understanding and 71.6% on Chartography for chart reasoning. Google also reports 77.9% on DeepSWE v1.1, 51.3% on AutomationBench, 68% on CWE-bench v1, and first place on the Vals Index, which aggregates finance, coding, legal, and tax tasks. Following Gemini API conventions, it localizes objects by emitting bounding boxes as [ymin, xmin, ymax, xmax] integers normalized to a 0 to 1000 range, which supports prompt driven detection and grounding alongside captioning, document parsing, and visual question answering. Google describes adversarial training and automated red teaming for indirect prompt injection resistance, plus chain-of-thought and action monitors that halt execution when behavior drifts outside user intent.
VLM
MetaMuse WonderNEW
Muse Wonder is a proprietary multimodal reasoning model from Meta, released on October 12, 2026 as the first step past the Muse Spark line on Meta's scaling ladder. It launched together with Muse Wonder Full, a larger configuration that is available only through Muse Code subscription plans, while Muse Wonder itself is served through the Meta Model API under the identifier muse-wonder-1.0. The model accepts text, images, video, audio, and PDF documents as input and returns text, with a context window of 1,048,576 tokens and graded reasoning effort settings. Meta trained both models at its Prometheus data center on larger base models than Muse Spark 1.3, and attributes their gains on unfamiliar tasks to post-training that transfers more effectively from a stronger base.Meta positions Muse Wonder for long-running personal and professional agents: it plans multi-step work, delegates to sub-agents, calls tools in parallel, recovers from errors, and operates browsers and desktop or mobile applications. Two training objectives shape this behaviour. Active Memory carries goals, constraints, and earlier decisions across conversations and retrieves the details relevant to the current step, and Active Focus keeps the model trying alternative approaches when a task gets difficult while asking for clarification before important actions. Visual inputs such as screenshots, charts, and video feed the same reasoning loop, and the model emits bounding box coordinates for grounding queries. Meta's model card lists visual and spatial reasoning, especially 3D tasks, as a known limitation and recommends validating performance for applications that depend on precise spatial understanding.
VLM
AnthropicClaude Haiku 5.5NEW
Claude Haiku 5.5 is a proprietary multimodal language model from Anthropic and the smallest member of the Claude 5.5 family, released on October 7, 2026 after Claude Opus 5.5 and Claude Sonnet 5.5. It accepts text and image input and returns text, with a 1M token context window and up to 128K output tokens per request. It is the first Haiku-class model with an adjustable effort parameter: adaptive thinking is on by default and the model decides how much to reason, steered by effort levels from low to max with medium as the default. Its training data cutoff is June 2026. Pricing starts at $0.10 per million input tokens and $0.50 per million output tokens for prompts up to 100K tokens, which Anthropic reports is about 90% lower than Claude Haiku 4.5 for requests in that range.Anthropic positions Haiku 5.5 for high-volume, latency-sensitive work such as classification, extraction, routing, summarization, and subagent tasks, and describes it as its fastest model to date at standard speed. On visual and agentic evaluations reported at launch, it scores 46.4% on Chartography, a chart reading benchmark, compared with 6.4% for Haiku 4.5 and 61.6% for Sonnet 5.5, and 72.4% on the offline subset of OSWorld 2.1, a screenshot driven computer use benchmark, compared with 15.7% for Haiku 4.5. It uses the same tokenizer as Claude Opus 4.7 and later models, so the same text counts as roughly 30% more tokens than on Haiku 4.5.
VLM
MistralMistral Large 4NEW
Mistral Large 4, nicknamed Le Chonk, is a natively multimodal mixture-of-experts model from Mistral that accepts interleaved text and image input and produces text output. It uses a granular MoE design with roughly 1.05 trillion total parameters and 49 billion active per token, reported as 52 billion when embeddings and output layers are counted, paired with a 1.6 billion parameter vision encoder and a context window of one million tokens. The model is trained from scratch on about 3,800 NVIDIA Grace Blackwell GPUs in Mistral's European data centers and supports more than 160 languages. It behaves as a hybrid instruct and reasoning system, with a reasoning effort setting that selects between direct answers and longer deliberation, alongside function calling and structured output for agentic workflows.Image understanding is a focus of this generation, covering documents, charts, technical drawings and natural scenes, and the model emits bounding box coordinates for visual grounding queries. Reported grounding results include 42 percent on Dense200 and 73 percent on the DIOR-RSVG remote sensing benchmark. Mistral describes agentic vision workflows in which the model zooms into gigapixel satellite imagery or engineering drawings to verify details, and reports coding results such as 62 percent on DeepSWE. Figures published at preview time are preliminary because the reinforcement learning phase is still in progress.
VLM
OpenAIGPT-6.1 SolNEW
GPT-6.1 Sol is a reasoning model in OpenAI's GPT-6 series that accepts text and image input and returns text. It is an upgrade to GPT-6 Sol positioned to approach the intelligence of the larger GPT-6 Astra model on agentic coding, computer use, and professional knowledge work. The model exposes an adjustable reasoning effort control, ranging from low settings for simple turns to maximum settings for harder tasks, and can be driven with tool use enabled or disabled. It operates over a context window of roughly one million tokens and emits up to 128,000 output tokens in a single response, which supports long-running agent loops over large codebases and multi-document collections. Audio and video inputs are not supported.On the visual side, the model is evaluated on GDP.pdf, a benchmark that asks professional questions about complex PDF documents containing tables, charts, diagrams, and fine-print details, and on OSWorld 2.0, which measures agents operating graphical computer applications. OpenAI reports that GPT-6.1 Sol performs on par with or better than GPT-6 Sol across its image input safety evaluations, and that the share of responses containing a factual error at low reasoning effort falls from 11.4 percent to 7.7 percent.
VLM
AnthropicClaude Sonnet 5.5
Claude Sonnet 5.5 is a proprietary multimodal language model from Anthropic and the second release in the Claude 5.5 family, following Claude Opus 5.5. It accepts interleaved text and image input and returns text, operating with a 1M token context window and a maximum output of 128K tokens per request. The model uses adaptive thinking by default, allocating variable reasoning effort per request rather than exposing a manual extended thinking toggle, and its training data cutoff is June 2026. Anthropic positions it as a faster, lower cost complement to Opus 5.5 for well scoped everyday tasks, bug fixing, and producing documents, slides, and spreadsheets.On visual and agentic evaluations reported at launch, Sonnet 5.5 scores 61.6% on Chartography, a chart recognition test, compared with 15.6% for Claude Sonnet 5, and 80.1% on OSWorld 2.1, a computer use benchmark measuring screenshot driven control of a desktop environment, compared with 57.0% for Sonnet 5. It reports 70.6% on Terminal-Bench 4.0 for agentic coding. Anthropic describes it as the first Sonnet model able to complete Pokemon Red from screenshots alone, and it generates output more than 30% faster than Sonnet 5 while using fewer tokens for equivalent work.
VLM

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Roboflow Playground is a free online tool. Test and compare 140+ vision AI models on your own images. It covers 25 tasks, such as object detection, OCR, captioning, and segmentation. You can browse every model, compare models side by side, and vote in the arena. Live ELO rankings and vision evals show how each model scores.