Gemma 3 4B vs SmolVLM2
Compare Gemma 3 4B and SmolVLM2 side-by-side.
Compare Gemma 3 4B vs SmolVLM2 live
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Gemma 3 4B vs SmolVLM2 Comparison Table
Evals updated July 10, 2026Pricing updated July 21, 2026
| Property | Gemma 3 4B | SmolVLM2 |
|---|---|---|
| Organization | Hugging Face | |
| Category | open | open |
| Modality | multimodal | multimodal |
| Release Date | Mar 2025 | Feb 2025 |
| Context Window | 128K | — |
| Parameters | 4B | 256M – 2.2B |
| License | Proprietary | Apache 2.0 |
| Pricing per 1M tokens | ||
| Input $/1M | $0.050 | |
| Output $/1M | $0.100 | |
| Vision Tasks | ||
| Captioning | Demo | |
| Vision Language | ||
| Visual Question Answering | Demo | |
| OCR | Demo | |
| Model Features | ||
| Multimodal Vision | ||
| LLMs with Vision Capabilities | ||
Gemma 3 4B vs SmolVLM2: Overview
Gemma 3 4B, released on March 12, 2025, is the mid-sized member of Google DeepMind’s open-weight Gemma 3 family. With about 4 billion parameters, it is multimodal—supporting text and image inputs and generating text outputs. Like the larger Gemma 3 models, it features a 128,000-token input context window with an output capacity of ~8,192 tokens, enabling it to handle long documents and mixed text–image reasoning tasks.
The 4B variant is designed as a balance between efficiency and capability: it offers multilingual support across 140+ languages, strong summarization and reasoning performance, and compatibility with moderate hardware. Inference can run with ~6.4 GB VRAM in BF16, or significantly less in quantized 8-bit (~4.4 GB) or 4-bit (~3.4 GB) modes, making it accessible to developers outside large-scale infrastructure. While it lags behind the 12B and 27B versions on the most complex reasoning and multimodal benchmarks, its lower compute footprint makes it ideal for research, prototyping, and practical deployment where efficiency matters.
SmolVLM2 is a compact multimodal vision-language model developed by the Hugging Face TB Research team, released in February 2025 under the Apache 2.0 license. It is designed for efficient image and video understanding on resource-constrained hardware, with model variants ranging from 256M to 2.2B parameters. SmolVLM2 processes images, multi-image inputs, and video alongside text queries to generate text outputs for tasks including visual question answering, image captioning, and OCR.
SmolVLM2 is designed for on-device and edge deployment, requiring substantially less GPU memory than comparable multimodal models. It supports standard fine-tuning pipelines via the Hugging Face transformers library and quantization through bitsandbytes. SmolVLM2 is suited for applications where a capable vision-language model is needed without full server-scale infrastructure.