MobileNet SSD v2 vs YOLOv4-tiny
Compare MobileNet SSD v2 and YOLOv4-tiny side-by-side.
Compare MobileNet SSD v2 vs YOLOv4-tiny live
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Models in this comparison
MobileNet SSD v2 vs YOLOv4-tiny Comparison Table
Evals updated August 6, 2026Pricing updated August 7, 2026
| Property | MobileNet SSD v2 | YOLOv4-tiny |
|---|---|---|
| Organization | Academia Sinica | |
| Category | open | open |
| Modality | vision | vision |
| Release Date | Jan 2018 | Nov 2020 |
| Context Window | — | — |
| Parameters | 15.3M | |
| License | MIT | Custom |
| Vision Tasks | ||
| Object Detection | ||
| Model Features | ||
| Real-Time Vision | ||
MobileNet SSD v2 vs YOLOv4-tiny: Overview
MobileNet SSD v2 is a lightweight object detection model developed by Google Research, released in January 2018. It combines the MobileNetV2 backbone with the Single Shot MultiBox Detector (SSD) framework to produce a model optimized for inference on mobile and edge devices. MobileNetV2 introduces inverted residuals and linear bottlenecks to reduce computation while maintaining representational capacity compared to its predecessor.
MobileNet SSD v2 is designed for real-time on-device detection, making it suitable for mobile apps, embedded systems, and IoT devices. It performs object detection across a fixed set of categories and can be fine-tuned on custom datasets. It trades peak accuracy for reduced inference cost and model size relative to larger two-stage detectors.
YOLOv4-tiny is a lightweight variant of YOLOv4 developed by Academia Sinica, released in November 2020. It retains the core YOLOv4 design principles while significantly reducing the number of convolutional layers and feature map channels to produce a model suitable for inference on devices with limited compute, including embedded hardware and mobile CPUs. It uses a simplified CSP backbone with fewer layers and two detection scales rather than three.
YOLOv4-tiny is optimized for scenarios where inference speed is prioritized over peak accuracy, achieving substantially higher FPS than full YOLOv4 at the cost of reduced AP on standard benchmarks. It is commonly used in robotics, embedded vision systems, and applications where real-time detection is required without GPU acceleration.